- 13 Nov, 2021 1 commit
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Timo Rothenpieler authored
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- 07 Nov, 2021 1 commit
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Lynne authored
Needed for timeline semaphores to work. Value taken from the toolkit documentation v11.5.0.
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- 27 Jun, 2021 1 commit
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Timo Rothenpieler authored
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- 16 Nov, 2020 1 commit
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leozhang authored
Signed-off-by:
leozhang <nowerzt@gmail.com>
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- 03 Nov, 2020 2 commits
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Timo Rothenpieler authored
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Timo Rothenpieler authored
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- 29 Sep, 2020 1 commit
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Martin Finkel authored
When building VLC for UWP ARM64 with aarch64-w64-mingw32 from the llvm-mingw toolchain, this patch fixes the error: incompatible pointer types passing 'CUdeviceptr *' (aka 'unsigned int *') to parameter of type 'unsigned long long *' [-Werror,-Wincompatible-pointer-types]
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- 02 Sep, 2020 1 commit
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rcombs authored
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- 18 Nov, 2019 1 commit
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Oleg Dobkin authored
These functions can be used to create HW cuda device using primary contexts - which is the preferred approach. Signed-off-by:
Oleg Dobkin <olegd@anyvision.co> Signed-off-by:
Timo Rothenpieler <timo@rothenpieler.org>
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- 16 Sep, 2019 1 commit
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Philip Langdale authored
Use of void * can lead to silent errors if you accidentally pass the address of a pointer instead of the pointer. I got the struct names from the API docs, although having those match is not actually important. This now matches the pattern used in the official headers.
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- 13 Sep, 2019 1 commit
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Steve Lhomme authored
It can be useful to determine if the decoder context is the same as the display context. Signed-off-by:
Timo Rothenpieler <timo@rothenpieler.org>
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- 11 Mar, 2019 1 commit
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Ruta Gadkari authored
NVIDIA driver implementation defines and expects ‘CUdeviceptr’ to be 64-bit wide on the 64-bit platforms. FFMPEG build on PPC64 architecture on the other hand, falls back to an incorrect (32-bit wide data type) definition of this data type. This patch adds a new build time check to pick up the correct definition on PPC64 architecture. Signed-off-by:
BtbN <btbn@btbn.de>
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- 26 Feb, 2019 1 commit
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Philip Langdale authored
This function is needed by the vf_thumbnail_cuda filter in ffmpeg.
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- 18 Dec, 2018 1 commit
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Philip Langdale authored
This is needed to clean up the mipmapped array returned by the CUDA 10 vulkan interop.
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- 18 Nov, 2018 1 commit
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Seungha Yang authored
Signed-off-by:
Seungha Yang <seungha.yang@navercorp.com>
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- 10 Nov, 2018 2 commits
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Philip Langdale authored
Specifically, two sets of functions: 1) Loading a compiled CUDA module and launching kernels from it. 2) Texture object creation and destruction.
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Philip Langdale authored
This part of the interop API allows cuda to work with external semaphores to synchronise work with Vulkan.
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- 02 Nov, 2018 1 commit
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Soft Works authored
Signed-off-by:
softworkz <softworkz@hotmail.com> Signed-off-by:
Timo Rothenpieler <timo@rothenpieler.org>
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- 21 Oct, 2018 1 commit
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Timo Rothenpieler authored
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- 10 Oct, 2018 1 commit
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Philip Langdale authored
This is needed to match a device selected from Vulkan when doing interop.
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- 07 Oct, 2018 1 commit
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Philip Langdale authored
This adds support for the CUDA/Vulkan interop API, which requires very new driver versions. As such, we allow the symbols to be optionally loaded. I expect that when the next Video SDK release comes out, it will also require the very new drivers and we'll make these symbols compulsory.
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- 07 May, 2018 1 commit
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Timo Rothenpieler authored
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- 29 Apr, 2018 1 commit
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Timo Rothenpieler authored
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- 27 Apr, 2018 1 commit
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Daniel Oberhoff authored
Signed-off-by:
Timo Rothenpieler <timo@rothenpieler.org>
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- 15 Apr, 2018 1 commit
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Philip Langdale authored
This will allow mpv to use this loader, instead of having to maintain its own code. Signed-off-by:
Timo Rothenpieler <timo@rothenpieler.org>
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- 28 Jan, 2018 1 commit
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Timo Rothenpieler authored
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- 15 Dec, 2017 1 commit
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Timo Rothenpieler authored
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- 03 Dec, 2017 1 commit
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Timo Rothenpieler authored
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